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Event Channels in Flutter allow you to communicate between your Dart code and platform-specific code. It can be in Java or Kotlin for Android or Objective-C or Swift for iOS. Event Channels provide a bi-directional communication channel. Allows you to send messages from Flutter to the platform and receive messages back from the platform.
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To set up an Event Channel, you need to create a class in your platform-specific code that implements the FlutterStreamHandler interface. This interface has three methods: onListen, onCancel, and onPause. The onListen method is called when the Event Channel is opened, and the onCancel method is called when the Event Channel is closed. The onPause method is called when the Event Channel is paused, which happens when the Flutter app is sent to the background.
Once you have your platform-specific class set up, you can create an Event Channel in your Flutter code using the EventChannel class. The EventChannel class takes a channel name as an argument, which should match the channel name defined in your platform-specific class. You can then use the receiveBroadcastStream method of the EventChannel class to listen for messages from the platform.
To send messages from Flutter to the platform, you can use the EventChannel class’s invokeMethod method. invokeMethod takes a method name and an optional argument, which will be passed to the platform-specific code as a parameter. In your platform-specific class, you can use the invokeMethod method of the MethodChannel class to send messages back to Flutter.
Event Channels can be useful for a variety of purposes. Such as communicating with hardware devices or integrating with platform-specific APIs that are not available in Flutter. However, they can also be more complex to set up and use than other communication methods. So, it’s important to consider whether they are the best solution for your particular use case.
Here’s an example of how to set up an Event Channel in Flutter and send messages between Flutter and Android:
In your Android code, create a class that implements the FlutterStreamHandler interface:
In your Flutter code, create an instance of the EventChannel class and listen for messages:
To send a message from Flutter to Android, call the invokeMethod method of the EventChannel instance:
In your Android code, handle the message using the MethodChannel class:
That’s all from my side. You can check the official documentation on the Event Channel to learn more. Also, check Method Channel in Flutter.
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