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Dart package that contains an API written in Dart code combined with one or more platform-specific implementations. Plugin packages can be written for Android (using Kotlin or Java), iOS (using Swift or Objective-C), web, macOS, Windows, or Linux, or any combination thereof.Flutter allows us to create our own plugins where we can manage our native code.
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Let’s create a plugin where we will implement webview.Step 1: Create the package
Open the android studio got to File –>> New –>> New flutter project.
Click on the New flutter project –>> Select the Flutter plugin option and create the plugin.
Step 2: Specifying a plugin’s supported platforms. In pubspec.yaml file we can add specific information about the package.
Step 3: Now open lib/WebviewPlugin.dart file and create a method where we will pass URL string.
Step 4: Now implement Webview code in iOS end. Open SwiftWebviewPlugin.swift file from ios folder and add code to handle API request.
And Add WKWebview implementation code.
Step 5: Now implement Webview code in Android end. Open WebviewPlugin.kt file from android folder and add code to handle API request.
Now add WebViewActivity code in the package
Step 6: Thats all for the implemention part, now call the openWebview method.
Step 7: Now publish the plugin.
Run the publish command in dry-run mode to see if everything passes analysis:
The next step is publishing to pub.dev:
I hope this code will help you better to understand Custom Plugin in Swift. If you feel any doubt or query please comment below.
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Hi, sorry for the typo.
It is WebviewPlugin.kt(kotlin file).
We have updated the blog now.
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